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#AUTODESK MAYA 2018 RELEASE DATE UPDATE#
Improved Live Update performance with timeline scrub, and transforming objects See documentation here.Īdded Live Update options on Setting panelĪdded Blendshape support for export type Skelmesh Animation Clip Modify: Adjusts names of imported materials to avoid name conflict.Īdded Animated Point Cache export option, Vertex Only. Skip: Keep the original and discard imported materials if in conflict. Overwrite: Replace existing materials if in conflict. Modify: Adjusts names of imported object to avoid name conflicts. Skip: Keep the original and discard imported objects if name conflict exists. Overwrite: Replace the existing object if in conflict. Maya: Imported Lights will be converted to Maya Standard Lights.Īrnold: Imported Lights will be converted to Maya Arnold Lights.Ĭhoose what to do if there are naming conflicts with Imported Objects. Preview Surface: Imported materials will display using USD Preview Surfaces.
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MDL: Imported materials will display using MDL. If Unchecked Materials will be ignored.Ĭhoose the render context for loading and displaying Materials in Maya.